GRIEFS Texture Ripper
动画制作和建模 · 设计和插画GRIEFS SURFACE
Turn any image into production-ready PBR material in milliseconds. SURFACE features state-of-the-art image extraction, automatic perspective correction, seamless tiling, height blending, AI upscaling, 3D Preview and much more. Everything in a fully non-destructive workflow.
容量
2GB类型
动画制作和建模更新时间
2026/10/09浏览热度
0最低配置
操作系统:Windows 10 64-bit
处理器:Intel Core i5
内存:16GB
显卡:Integrated Graphics Card
存储:2GB
游戏介绍
GRIEFS SURFACE is a high-performance standalone desktop application for creating physically based rendering (PBR) materials from images. Designed for 3D environment artists, game developers, and digital artists, it provides a GPU-accelerated workflow for generating, editing, and exporting production-ready texture maps from a single interface.
Built natively in Rust with WGPU, SURFACE is designed for responsive editing, real-time previews, and high-resolution texture workflows up to 8K.
Core Features
Instant PBR Material Generation
Generate complete PBR material sets including Albedo, Normal, Height, Ambient Occlusion, Roughness, and Metallic maps in milliseconds. Fine-tune every map with deep adjustable .
Height-Based Material Blending
Blend multiple materials using generated height information to create layered surfaces and natural transitions directly inside the application.
Perspective Correction & Texture Extraction
Extract seamless textures from photographs using polygon-based selection with automatic perspective, skew correction and more.
GPU-Accelerated Filter Stack
Apply stylized filters including Kuwahara, Pixel Art, Halftone, Crosshatch, and Cel shading with real-time feedback.
Integrated AI Upscaling
Increase the resolution of
Production Workflow
Real-Time Material Preview
Preview materials in an interactive rasterized viewport while adjusting maps and material properties.
Channel Packing
Pack Ambient Occlusion, Roughness, and Metallic maps into a single ORM texture for modern game engine workflows.
Atlas Packing : Automatically generate efficient PBR Texture Atlases from your defined materials.
Production Format Support
Import and export common texture formats including PNG, TGA, DDS, HDR, and OpenEXR.
Non-Destructive Editing
Preserve , with full undo and redo support throughout your project.
AND MUCH MORE
SURFACE is built for artists who need a fast, focused workflow for creating high-quality PBR materials without relying on multiple applications.
游核小贴士
按页面配置要求,至少需要16GB内存,安装预留2GB空间;解压还要留出临时空间哦!网盘下载前,记得核对资源卡上的版本和提取码。如您喜欢本游戏,请支持正版!
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